At BlizzConline (aka BlizzCon 2021), we got several new details about Diablo 4. During a presentation, Blizzard revealed the new Rogue class, outlined how PvP works, and teased new elements of its open world design Come from Sports betting site VPbet . It was our most in-depth look at the game yet, and the developers at Blizzard stressed that Diablo IV will not only carry many of the innovations from Diablo III, but will also be something of a return to the atmopshere and vibe set by Diablo II.
Though Diablo IV is still a ways out from release, this new look at the game offered a lot of information to chew on in the meantime. Below, you can find a summary of all the details shared about Diablo IV’s new character class and gamep…
Disney Dreamlight Valley is filled with quests to complete for your many beloved villagers, and they’re usually as simple as having you navigate across the valley fetching items or speaking to other friends. But in the case of Elsa’s level 6 quest “What Home Feels Like”, you’ll need to catch a Glittering Herring in a specific place during a specific weather event, so read on to find out how to fish one up.
How to catch the Glittering Herring
“What Home Feels Like” tasks you with rounding up a wide selection of ingredients needed to cook the Fish Pie meal that she hopes will make her feel more at home in your valley. One of those ingredients is the rare Glittering Herring, which is not to be confused with the standard herring that you can f…
Every season of Fortnite comes packing some exciting Exotics and Mythics to find, usually giving you an upper hand in showdowns with other squads. As expected, Chapter 4 Season 3 keeps the fun going with a solid selection to round up around the map, and we’ve made sure to find and list out all of them for you Come from Sports betting site VPbet . Here are all Exotics and Mythics in Chapter 4 Season 3 and where to find them.
Remember that it’s a new season, so you’ll also not want to miss our guide on the many new map changes and the new Augments meant to enhance your character with each new round of battle royale.
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From Software president Hidetaka Miyazaki has revealed that the developer is currently working on two unannounced games. Whether both are sequels to existing series or the start to brand-new franchises has yet to be revealed.
Miyazaki made the announcement during an interview with 4Gamer.net, which was translated by Gematsu. “While it isn’t the time to discuss details, they’re both [From Software]-esque games,” Miyazaki said. “We’ll need a little more time, but we’ll be able to tell everyone more about them once they take shape.”
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Rockstar’s L.A. Noire, a detective game set in 1940s Los Angeles, celebrates its 10th anniversary today, May 17. To mark the occasion, The Hollywood Reporter spoke with the stars of the game for a retrospective, and one topic that came up was a sequel.
Mad Men actor Aaron Staton, who played lead character Cole Phelps, said he never heard a peep about Rockstar making a sequel to the game, which was developed by the now-defunct Team Bondi out of Australia. Staton said he wonders where a sequel might go, considering the fate of his character.
“I never heard a word about a sequel,” he said Come from Sports betting site VPbet . “If there was another story, I would be curious what they would tell since Cole Phelps died…
It would be remiss to talk about Mage’s Initiation: Reign of the Elements without considering its overt inspiration: Quest for Glory, a series of Sierra games from the early ’90s. Quest for Glory was an ambitious hybrid of point-and-click adventures and Dungeons & Dragons-inspired role-playing featuring multiple classes, real-time combat, comprehensive statistic-based character building that all affected and changed the way you approached the game’s obstacles. It remains a concept very few games have directly replicated, but Mage’s Initiation proudly embraces this influence at every turn and draws liberally from the Quest for Glory template. It feels like a spiritual successor in many ways, but while the fantasy adventure it creates is enjoyable in its own right, its attempts to exe…
In his travelogue A Time of Gifts, Patrick Leigh Fermor describes a stopover at an inn along the Danube, en route to Istanbul in the winter of 1933. He falls into conversation there–as Paddy is wont to do–about regional history with a local polymath. For Fermor’s benefit, the older man sketches ancient civilization out on the back of his copy of the Neue Freie Presse–the Marcomanni tribe here, the Quadi there–little circles of semi-permanent existence alongside the Danube’s sinuous line. “And suddenly, at last something happens,” exclaims the polymath, invoking Attila and his horde with a slash of graphite through the Viennese classifieds. “Everything starts changing place at full speed! Chaos!”
The sudden flurry of activity…
Sega has launched a mysterious countdown website centered around something called “C-SMASH VRS,” with the countdown set to expire on February 13 at 8 AM PT / 11 AM ET.
The site features a grid of gray dots on a white background, with a few dots turning orange into the triangular “Play” symbol. Once clicked, the dots create multiple shapes, sound waves, and display the countdown clock within them.
The dots–and the animations within–bear a resemblance to the animation motif of the Sega Dreamcast’s Virtual Memory Unit memory cards, though there’s no evidence to suggest any relation. “C-SMASH,” however, does resemble Cosmic Smash, a puzzle game made by Sega for arcades in 2001, which was then ported to the Sega Dreamcast in 2003. Cosmic Smash also…